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What are you playing? or what's playing you? 2214 replies to this topic Started by neshcom , Feb 01 2009 06:45 PM · 

#1081 Wapiko

Wapiko
  • G-I-Z to tha I-B-E

Posted 26 February 2012 - 12:52 AM

GDI 13-2 you are pissing me off. :omgwtf: Stupid Caius and his stupid healing tricks.

#1082 Al Kusanagi

Al Kusanagi
  • Iä! Iä! Sayumi Fhtagn!

Posted 26 February 2012 - 07:14 AM

Finished Syndicate. Had a few issues with the campaign, but the co-op mode is awesome! If anyone happens to get in on 360, look me up.

Just started Asura's Wrath. Three words: Bat. Shit. Insane!

The game is gloriously over the top and nonsensical and I love every retarded moment so far.

#1083 Petit Melon

Petit Melon
  • Fruit Unity

Posted 27 February 2012 - 03:45 AM

Aww, I want to play Asura's Wrath too. I loved the demo, it was insane!

I finished 3 routes in Hakuoki. Of the three, I liked the first route I took more because the other two were rather lame. Saito>Chizama>Okita So far, including the fourth route I'm currently on and aside from the secret route, it's full of angsty schlock that ranges from guilty pleasure good to forehead smacking bad. And the lead is so useless. I sit there and think of how I could've made the narrative better as I play through. So, I guess I don't rec this if you don't like visual novels, but if you do, then buy a copy to support visual novels releasing stateside? :puppyeyes:

#1084 Ap2000

Ap2000
  • Chosen UndeAp

Posted 27 February 2012 - 06:12 PM

The game is gloriously over the top and nonsensical and I love every retarded moment so far.


I think you meant "quick time event galore".

#1085 Al Kusanagi

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  • Iä! Iä! Sayumi Fhtagn!

Posted 27 February 2012 - 06:23 PM

No, there's actually a game in there. Roughly 30% beat-em up, 30% Panzer-Dragoon style shooter, and 30% QTEs.

And while I tend to hate QTEs, at least this game has them follow some logic where they actually correspond to what's going on on the screen (mimicking the functions of the buttons during the action parts) rather than the arbitrary bullshit most games with them have by just using any button or, even worse, randomly assigning the buttons any time you replay something.

#1086 The☆AEUGNewtype

The☆AEUGNewtype
  • ♥ まいぷる ♥

Posted 28 February 2012 - 02:22 AM

GDI 13-2 you are pissing me off. :omgwtf: Stupid Caius and his stupid healing tricks.

Man, I need to stop playing pinball and Gears 3 and finish 13-2. I already finished the story, but need to get all the endings and about 40 more fragments. Haven't played it in almost 2 weeks.

#1087 Zounder

Zounder
  • Buono!

Posted 28 February 2012 - 02:54 AM

So I just realized Shin Megami Tensei: Devil Survivor 2 comes out tomorrow. Looks like I will have to put aside some time for that as well as SSX. I really enjoyed the first one so I'm really looking forward to this one. I'm kinda glad I had no idea this was coming out so soon, or else I would have driven myself crazy with anticipation this past week with SSX coming out on the same day.

#1088 Petit Melon

Petit Melon
  • Fruit Unity

Posted 28 February 2012 - 03:56 AM

Hahaha, I'm getting that game too. I forgot about it and went a little wacky when amazon sent me a text saying my order had shipped. Hopefully I can finish up the last couple of plotlines in Hakuoki before I start this.

#1089 showraniy

showraniy
  • モーニング娘。

Posted 28 February 2012 - 04:33 AM

I just wanna pop in on all the 13-2 talk and say that playing that game (almost done!) has made me appreciate 13 so much more. I gave it such hard shit for being such a huge disappointment when it came out, but damn can Square do amazingly terrible things with a sequel! I kind of wonder if they actually like destroying their own games at this point. I guess it could always be worse.

But hey, has anyone played From Dust? It's really simple (and apparently there's an actual genre for it called god games?), but it's really fun, and I'm... kind of addicted. :mellow: I played the demo four or five times before buying it. :hawhaw:

#1090 Ap2000

Ap2000
  • Chosen UndeAp

Posted 28 February 2012 - 05:19 AM

I just wanna pop in on all the 13-2 talk and say that playing that game (almost done!) has made me appreciate 13 so much more. I gave it such hard shit for being such a huge disappointment when it came out, but damn can Square do amazingly terrible things with a sequel! I kind of wonder if they actually like destroying their own games at this point. I guess it could always be worse.

But hey, has anyone played From Dust? It's really simple (and apparently there's an actual genre for it called god games?), but it's really fun, and I'm... kind of addicted. :mellow: I played the demo four or five times before buying it. :hawhaw:


I did.
I wrote about it some pages ago.

#1091 Wapiko

Wapiko
  • G-I-Z to tha I-B-E

Posted 28 February 2012 - 06:56 PM

Agreed though - I didn't like 13, it was too linear for me. 13-2 is like a "Sorry, here's pennance!" game to me :danceman:

#1092 Al Kusanagi

Al Kusanagi
  • Iä! Iä! Sayumi Fhtagn!

Posted 28 February 2012 - 07:00 PM

13-2 starts out and you're all "WTF is this shit?" but then as it goes on it starts to make sense and gets pretty good... Then you get to the end and the game pulls its cock out and slaps you across the face with it.

Fuck that incomplete piece of shit game!

#1093 showraniy

showraniy
  • モーニング娘。

Posted 28 February 2012 - 08:56 PM

Agreed though - I didn't like 13, it was too linear for me. 13-2 is like a "Sorry, here's pennance!" game to me :danceman:


Oh, I'm certainly not saying 13 was good, but once you give it a chance, it's most definitely not bad either. Especially after playing 13-2, I got a whooole new appreciation for 13 at least taking itself seriously enough not to employ a horrid storytelling device like time travel! God, that's such sloppy storytelling, I can't even. Sure, if the whole series of 13 and 13-2 started out with time travel, it'd be fine if done well, but there are no words for the carelessness of 13-2 shitting all over whatever 13 had attempted to build.

I haven't finished it yet (going back for sidequesty stuff), but I'm pretty sure I know how it'll end based on trailers and general storyline hints which are probably supposed to be subtle but don't feel that way. Noel is the timeline contradiction keeping Lightning from existing outside of Valhalla, I'm guessing?

And hey, when it all comes down to it, at least 13 isn't 12!

#1094 Al Kusanagi

Al Kusanagi
  • Iä! Iä! Sayumi Fhtagn!

Posted 28 February 2012 - 09:09 PM

TO BE CONTINUED!!!

Those are the words that 13-2 ends with! I will save you the rage I felt and warn you ahead of time, but there's no goddamn resolution!!! Worst ending in the series since VII's dogs fucking running!!!

And I liked 12, since it was pretty much just Star Wars as told by Square, with a much hotter Wookie.

#1095 Wapiko

Wapiko
  • G-I-Z to tha I-B-E

Posted 28 February 2012 - 09:40 PM

Are you fucking kidding me =| WHYYYYYYYYYYYY

why the hell would they do that?

everybody knows the second sequel is THE WORST.
(Pixar films and Aladdin 3 aside)

#1096 showraniy

showraniy
  • モーニング娘。

Posted 28 February 2012 - 09:47 PM

They won't make a 13-3. If they aren't stupid, at least. I heard it had a lame open ending, but I'm guessing that's because they just wanted to get the game out, and the story doesn't really have any real conflict to resolve... other than time travel and paradoxes, which can go on forever without resolution. (Hi, Butterfly Effect!) :mellow: So yeah, just release it and get whatever they can out of it, and then move on!

I'm waiting for Versus myself, so I'll just hold out for that for another fifteen+ years. And maybe I'll get Type-0 if the Vita drives down PSP prices enough for me to get one. :hawhaw: Type-0 looked pretty good from the liiiittle bit of it I've seen, so maybe I'll check it out whenever it comes over to the U.S. If it's not here already.

#1097 Petit Melon

Petit Melon
  • Fruit Unity

Posted 28 February 2012 - 11:02 PM

12 had Balthier therefore 12 is the greatest of them all. :noway: 12 was partially directed by Matsuno therefore 12's first half is the greatest. :hmph: I haven't played 13 yet. I couldn't get past the character designs. I'm over Nomura's work. And it seemed like I didn't miss much. >> Anyway, I'm almost over with melodramatic girly schlock too. I can only take that stuff in stages and most of it plays out like a bad shoujo manga.

#1098 Al Kusanagi

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  • Iä! Iä! Sayumi Fhtagn!

Posted 28 February 2012 - 11:04 PM

It's not an open ending. It is a straight up "we wish this was the Empire Strikes Back" ending, with the entire game left unresolved. And, yes, there are multiple endings, but the to be continued one is the "true" ending. I've heard that an actual ending maybe released as DLC (if it doesn't do well enough for a 3rd one), but either way, fuck them for doing either.

#1099 Ap2000

Ap2000
  • Chosen UndeAp

Posted 28 February 2012 - 11:58 PM

The magical word: Milking shit with even shittier DLC.

But hey, at least you have the main loli now in a Bikini !

#1100 showraniy

showraniy
  • モーニング娘。

Posted 29 February 2012 - 01:03 AM

12 had Balthier therefore 12 is the greatest of them all. :noway: 12 was partially directed by Matsuno therefore 12's first half is the greatest. :hmph: I haven't played 13 yet. I couldn't get past the character designs. I'm over Nomura's work.


Oh god, I almost forgot about Balthier. I take back what I said. He and Fran were the reason to play 12.

I heard Sakaguchi hand-picked someone (was it Matsuno?) to direct 12, but he stepped down, resulting in the convoluted mess that was 12's storyline.

And you didn't miss much with 13, but the mythology and planning that went into 13's world beats any previous FF by far. It's the most elaborate cosmogony and it makes for great immersion into the universe itself. The actual storyline that takes place in that fantastic universe is subpar, but that's mostly because the mastermind behind the entire conflict of the game didn't appear until the final boss fight when you fought it. It felt just like IX's final boss where you're kinda going the whole time, "Who is this and why are we fighting?"

And I guess a good portion of the story was explained in the datalogues in the menu instead of in the actual storyline, but I didn't keep up with every single datalogue update, so not too sure how much I missed because of it. I just know lots of people complained that you couldn't properly understand what was going on without reading pages and pages of datalogue entries which updated after every new location/person/etc.

Other than that, everything about the game suffers from being beautifully and intricately made, but falling short when it comes to actual player enjoyment of it. For example, the battle system is streamlined to play out perfectly with really intelligent, awesome AI, but there's minimal strategy to it. I thought X-2's battle system was 100% awesome, so I actually wonder why they never picked it up for other games... If they wanted a battle system that was more "modern" and left the turn-based look behind, X-2 had already more than successfully done that, so I dunno why 13's ended up the way it did.

You might've heard all this already, but just laying it out there in case. If you're a diehard FF fan, 13 is more good than it is bad. It's just a letdown after they spent 6 years making it that it feels like a brain-free guided tour through prettiness.

It's not an open ending. It is a straight up "we wish this was the Empire Strikes Back" ending, with the entire game left unresolved. And, yes, there are multiple endings, but the to be continued one is the "true" ending. I've heard that an actual ending maybe released as DLC (if it doesn't do well enough for a 3rd one), but either way, fuck them for doing either.


What in the what. Releasing a proper ending through DLC is a whole new low to the cancer called DLC. :( /oldschool gamer elitism



Sorry, I don't mean to hijack this thread with FF talk, but... I could probably talk about FF forever. :hahaha:

#1101 Al Kusanagi

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  • Iä! Iä! Sayumi Fhtagn!

Posted 29 February 2012 - 04:06 AM

Again, I've having such a great time with Syndicate's co-op! The campaign is pretty "meh," but the co-op stuff is awesome. The level of customization is really nice. Since I've gotten pretty badass at the combat, I'm able to put all my special abilities into medic type skills instead of combat enhancing ones, so I can keep everyone alive while still shooting all the bad peoplez!

#1102 Ap2000

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Posted 29 February 2012 - 09:47 AM

12 had Balthier therefore 12 is the greatest of them all. :noway: 12 was partially directed by Matsuno therefore 12's first half is the greatest. :hmph: I haven't played 13 yet. I couldn't get past the character designs. I'm over Nomura's work. And it seemed like I didn't miss much. >> Anyway, I'm almost over with melodramatic girly schlock too. I can only take that stuff in stages and most of it plays out like a bad shoujo manga.


FF12 is by far the worst Final Fantasy I ever played (6 - 10).
- The combat is a fucking mess and a joke. How can you want not have 100% control over your characters !?
- The characters are, except for the OK Balthier, all whiny pieces of shit.
- The "skill" system is so insanely retarded.
- Vaan is the worst main character in any FF ever.
- The fighting system again.

I threw that crap out of my PS2 after ~12h of trying to play it.

What in the what. Releasing a proper ending through DLC is a whole new low to the cancer called DLC. :( /oldschool gamer elitism


That's a wrong conception.
It's the company that pulls off this shit, not the medium.
And in Square-Enix's case... well, their last good game was when the two were still Squaresoft and Enix.

#1103 Petit Melon

Petit Melon
  • Fruit Unity

Posted 29 February 2012 - 04:09 PM

- The combat is a fucking mess and a joke. How can you want not have 100% control over your characters !?
- The characters are, except for the OK Balthier, all whiny pieces of shit.
- The "skill" system is so insanely retarded.
- Vaan is the worst main character in any FF ever.
- The fighting system again.


I didn't mind the fighting system. FF games are not like the SMT games, where mindlessly mashing a button will give you a win/a minor mistake won't make you die whereas in the other a routine random encounter can and will murder your bitch ass. All they did was take the mindless mashing out of it and I enjoyed setting up the AI to do the work for me. Plus, you don't get many gambits until late in the game so you still had to do management with spells and items. You missed hitting attack over and over again?

You didn't have to use Vaan the entire game. After I had my three characters I switched him out and never used him again. The skills meant I could mold each of my players into what I want. It's not unlike FFVII's materia system whose lack of classes ensured I could put in the characters I liked and not worry about battle effects. Of course, Matsuno wanted the main character to be Basch but Sakeguchi-whateverhisnameis didn't think he was young/FF enough so he was forced to put in Vaan and Panelo. So you can blame 12 y/o fanboys for that one. :tongue: The game has the best voice acting of the final fantasy games and the best syntax/wording thanks to Alexander O. Smith.

BASICALLY the game was partially directed by my favorite director, translated by my favorite translator, designed by my favorite character designer, and didn't have voices that made me cringe. Plus the Judges were the most badass bosses to ever grace a rpg and the environments were great. What's that, I'm fangirling? okay I'll stop. 12 gets a lot of bullshit, yes, and it's pretty obvious when Matsuno leaves, but I still enjoyed it more than the other FF games released that generation and more than the FF games of the PS generation. If anything, everyone's stark hatred of it makes me defend it more. :hahaha:

But anyway, for turn-based RPGs I look forward to the SMT/Persona/Devil Survivor games because those aren't a total joke and their bad designs aren't as bad as 1,000 buckles Nomura.

P.S. You linked VGCats, which is the worst gaming comic ever. :whistling: I still adore you Ap~

#1104 Zounder

Zounder
  • Buono!

Posted 29 February 2012 - 09:58 PM

I have to second mostly everything Petit said about XII, especially:

12 had Balthier therefore 12 is the greatest of them all.


He's pretty much my favorite video game character of all time.

I'd also like to point out that there's a whole lot of RPGs based on not fully controlling your own characters, like lot of MMORPGs (like FFXI) and a lot of games released after XII (Most relevant to the discussion being FFXIII and XIII-2.) So it's not like it's some crazy concept. And really, I don't think there's a whole lot of intrinsic difference between pushing a button to make a character do something directly, or pushing a button to make a decision that directs your character to do something. But I can understand why one would prefer one over the other.

#1105 Ap2000

Ap2000
  • Chosen UndeAp

Posted 01 March 2012 - 02:08 AM

For me, FF10 perfected the fighting system.
It oozed with strategy left and right.

P.S. You linked VGCats, which is the worst gaming comic ever. :whistling: I still adore you Ap~


It used to be pretty good and the punch lines were good, but it went down the shitter.

#1106 showraniy

showraniy
  • モーニング娘。

Posted 01 March 2012 - 05:06 AM

Aw, what's wrong with VGcats? I really like them. :hahaha:



What in the what. Releasing a proper ending through DLC is a whole new low to the cancer called DLC. :( /oldschool gamer elitism


That's a wrong conception.
It's the company that pulls off this shit, not the medium.
And in Square-Enix's case... well, their last good game was when the two were still Squaresoft and Enix.


I hate DLC in principle. This is probably a tired argument, but I don't keep up with the gaming community anymore, so I'm not sure. I miss the days when I paid the standard $40 or $50 and got the full damn package, not this random added good stuff for $5 at a time later. At the end of it, I've invested maybe $90 into your game just to get all the FUN shit. That's ridiculous.

#1107 Al Kusanagi

Al Kusanagi
  • Iä! Iä! Sayumi Fhtagn!

Posted 01 March 2012 - 05:12 AM

I'm perfectly happy with far after the fact DLC, like something released 6 months to a year later that revitalizes a game, but day one DLC, or DLC that's already on the damn disk is complete bullshit.

Also, fuck them for the whole "Game of the Year Edition" double dips as well.

#1108 Ap2000

Ap2000
  • Chosen UndeAp

Posted 01 March 2012 - 11:30 AM

I hate DLC in principle. This is probably a tired argument, but I don't keep up with the gaming community anymore, so I'm not sure. I miss the days when I paid the standard $40 or $50 and got the full damn package, not this random added good stuff for $5 at a time later. At the end of it, I've invested maybe $90 into your game just to get all the FUN shit. That's ridiculous.


There have been Addons since a long time already.
This has nothing to do with DLC, but publishers being fuckfaces.

I'm perfectly happy with far after the fact DLC, like something released 6 months to a year later that revitalizes a game, but day one DLC, or DLC that's already on the damn disk is complete bullshit.

Also, fuck them for the whole "Game of the Year Edition" double dips as well.


Eventhough I personally don't care for it, that's what a lot of people actually like since then they're buying the full package.

#1109 The☆AEUGNewtype

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  • ♥ まいぷる ♥

Posted 01 March 2012 - 06:52 PM

Now I remembered why I don't really discuss video games anymore, and especially J-RPGs. Everything that everyone says is the exact opposite of what I think, and they take it WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY too seriously.

#1110 Petit Melon

Petit Melon
  • Fruit Unity

Posted 01 March 2012 - 08:47 PM

AEUG, not posting because people disagree with him? :huh: Have you mellowed out in your old age? :wink: